02795cam a22003734i 450000100090000000300040000900500170001300800410003001000170007102000180008804000290010604100130013504200080014805000220015608200250017808400230020310000190022624000380024524501330028326400520041630000300046833600210049833700250051933800230054450000980056750400640066550506940072952007380142365000660216165000570222770000350228470000180231985600840233717599857OSt20250507090417.0130123s2013 enk b 001 0 eng  a 2012050827 a9781107005488 aDLCbengcKyULerdadDLC1 aenghheb apcc00aQA 269b.Z37 201300aQA 269 .Z37 2013223 aBUS0690002bisacsh1 aZamir, Shmuel.10aTorat ha-miśḥaḳim.lEnglish10aGame theory /cMichael Maschler, Eilon Solan, Shmuel Zamir ; translated from Hebrew by Ziv Hellman ; English editor, Mike Borns. 1aCambridge :bCambridge University Press,c2013. axxvi, 979 pages ;c26 cm. atext2rdacontent aunmediated2rdamedia avolume2rdacarrier aTranslation of: Torat ha-miśḥaḳim / Shemuʼel Zamir, Mikhaʼel Mashler ṿe-Elon Solan. aIncludes bibliographical references (p. 958-967) and index.8 aMachine generated contents note: Introduction; 1. The game of chess; 2. Utility theory; 3. Extensive-form games; 4. Strategic-form games; 5. Mixed strategies; 6. Behavior strategies and Kuhn's theorem; 7. Equilibrium refinements; 8. Correlated equilibria; 9. Games with incomplete information and common priors; 10. Games with incomplete information: the general model; 11. The universal belief space; 12. Auctions; 13. Repeated games; 14. Repeated games with vector payoffs; 15. Bargaining games; 16. Coalitional games with transferable utility; 17. The core; 18. The Shapley value; 19. The bargaining set; 20. The nucleolus; 21. Social choice; 22. Stable matching; 23. Appendices; Index. a"Covering both noncooperative and cooperative games, this comprehensive introduction to game theory also includes some advanced chapters on auctions, games with incomplete information, games with vector payoffs, stable matchings and the bargaining set. Mathematically oriented, the book presents every theorem alongside a proof. The material is presented clearly and every concept is illustrated with concrete examples from a broad range of disciplines. With numerous exercises the book is a thorough and extensive guide to game theory from undergraduate through graduate courses in economics, mathematics, computer science, engineering and life sciences to being an authoritative reference for researchers"--cProvided by publisher. 0aGame theory.2StatisticsxSchool of Pure and Applied Sciences 7aBUSINESS & ECONOMICS / Economics / General.2bisacsh1 aMaschler, Michael,d1927-2008.1 aSolan, Eilon.423Cover imageuhttp://assets.cambridge.org/97811070/05488/cover/9781107005488.jpg